It’s official: Pokémon Go has taken the world by storm. A week after release, it had more active users than Twitter and more engagement than Facebook. Players are walking off cliffs and walking into traffic. Those of us who don’t play are thoroughly confused, by both our friends’ behavior and by the incomprehensible babble coming out of their mouths.
“Pikachu?” “Gesundheit, and I’ll thank you to cover your mouth next time you sneeze!”
Why does everyone love Pokémon Go? Would you be surprised to learn that language has a lot to do with it? If you’ve been scratching your head in confusion, your wait is over. Let’s unravel the mystery of the language of Pokémon Go, and why the game seems to be taking over the world.
Pokémon Go: Nostalgia That Cuts Across Cultures
POKEMON GO RELEASE’s!! The most recent launches were in Japan on July 22nd!! France on July 24th!! Hong Kong on July 25th!! Each time the game has been released in a new country, the servers have typically crashed or become extremely unstable , especially when it was released in Japan!! The game is expected to be released in more countries over the next few weeks, although it’s possible Niantic might delay some of these launches due to server issues. #pokemongo #pokemongoplus #pokemongooffical #nintendo #niantic
In the late 90s, Pokémon was kind of a big deal. The little “pocket monsters” (and their associated games, cards and other merchandise) spread from Japan to the US and everywhere in between.
It should come as no surprise, then, that 25% of Pokémon Go players are between the ages of 30-40, and 46% percent are between the ages of 18-29. A substantial chunk of those 2 age groups would have been kids in the late 90s/early 2000s. Pokémon mania created a common touchpoint for people around the world who were kids at that time. So, the game taps into feelings of nostalgia that cut across cultures.
As the world becomes increasingly interconnected, there will be more of these common cross-cultural experiences to bind us together, and more opportunities for businesses and brands to create and harness them. Read more